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Amiga Plus 2004 #11
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Amiga Plus CD - 2004 - No. 11.iso
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Bolcatoid093_M.lha
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Bolcatoid
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ReadMe.txt
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2004-08-09
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===================================================
= =
= JBB's BOLCATOiD v0.93 MorphOS - SDL v08/08/2004 =
= =
===================================================
Description:
------------
- first game ported to Morphos, in roughly 1 week
- (originally developped for GP32, won second price at the ADIC2003 competition)
- 25 levels, Highscore management, plenty of accumulative bonuses!
- Hint: Try to pickup the falling bricks for more points! (can combo up to 90pts)
Technical Details:
------------------
- Gfx, Design, Code & Sound : JBB!
- C (90%), with a little bit of C++ here and there
- Using the SDL library
- 8 bit palette mode (256 colour) for sprites, on 32 bit screenmode
- over 100fps on G3-600Mhz, locked at roughly 60Hz for playability.
Misc keys:
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- Left MouseButton starts the game, and fire weapons
- Mouse movement controls the base
- ESC quits the curent game, then the program.
- W toggle fullscreen/window mode
- P Pauses the game
Requirements:
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- PegasosI or II, G3 or G4, Morphos1.4 or higher
- PowerSDL library
- Graphic card able to support 320x240-32bit
Left to do:
-----------
- Improved SoundFx
- Self configurable music (you can replace the tune.mod for now)
- MUI Configuration options
- 640x480 mode
- Real truecolor with alpha shadows
- Fix the last bugs, better AI of monsters etc...
Contact:
--------
To contact me, and give feedback: jbbolcato@freeuk.com
Or JBB on AmigaImpact & MorphZone forums.
Note this program is FREEWARE! Yeppe! :)
Enjoy!
JBB